﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MapAndCharacter_Filip
{
    static class GameState
    {
        public static string mapImage;
        public static bool IsNewMap;
        public static int scale = 2;
        public static bool IsHost = false;
        public static int hostChar = 75;
        public static ClientThread client;
        public static bool GameStarted = false;
        public static Game game;
        public static string username = "Player";

        static GameState()
        {
            mapImage = "";
            IsNewMap = false;
        }
        
    }
}
